
Scaled Helix
A downloadable prototype
An exercise in rapid prototyping, Scaled Helix was developed over the course of a month to answer "what would snake be like if you interacted with the world by biting your tail instead of avoiding it?". The game provides players with graceful meditative movement through industrial spiraling towers, and fast passed corkscrewing combat.

Along with movement, the goal with this project was to develop a bunch of level creation tools, which allowed for easy implementation of key level elements.
Download
Download
ScaledHelixBuildM3.zip 37 MB



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